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  • Select the second entity Deck in the tree.
  • Enter input values as shown here and click Next:

Now, Bulkheads is selected in

  • Select entity Bulkheads in the tree.

This ship configurator uses ant entity structure for defining (transverse) bulkheads that differs from the one used for the decks. Of course, the same entity structure could be used, but it is more instructive to present a different presentation form. First, you have to provide the number of bulkheads you want to include in your ship design.

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